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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.

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how can I rig a 2D face onto a 3D model

Two ways that I think you could accomplish this: Animating the texture in after effects: Create some lips, eyes, and brow poses that you can animate between and cycle through them to the audio in so …
Shane Casserly's user avatar