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Search options not deleted user 67679

Use this tag for questions about the placement of the object origin, or about the origin in the various coordinate systems such as local and world.

8 votes

Exporting to Unity - Origin problems

I had the exact same problem, but for me the origin in Unity was always the center of the part. It turns out that there's a setting in Unity that determines how the axes are shown for the part. … When I clicked "Center" it changed to "Pivot" and then the axes were shown from the same location as I had set the part origin in Blender. …
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