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Materials define how an object interacts with light when rendered. It specifies the object's surface properties, such as color, reflection, transparency, and texture. Materials are essential for creating realistic or stylized visual effects by controlling how light interacts with an object’s surface or volume. Materials are customizable using the Shader Editor and can be assigned to objects for various render engines like Cycles and Eevee.

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Color / materials missing in Octane Render?

Just downloaded Octane yesterday to check it out; it seems pretty good, but I can't figure out how to get materials to show up without actually re-making them. Any help appreciated. thanks …
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