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Questions about topology. Topology refers to the arrangement of faces, edges, and vertices on a mesh.
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Maintaining Good Topology When Part of a Mesh Becomes Non-Quad
What is the general approach for maintaining good, quads-only topology when encountering an arbitrary polygon with more than four sides? … How to party add geoetry while keeping good topology (Cat nose)
Apply complex hole pattern to simple face while maintaining good topology
How to Remove these Ngon's with good topology? …
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Low-Poly Mesh-Based Fur
like the artist made some spikes that stick out of the model to make the corgi look fuzzier and messier:
These fur spikes overlap the model and curl at random angles, but somehow the artist kept the topology … How could I replicate these fur spikes and still keep a nice topology? …