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Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.
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Mirror an object via modifiers on a point(instead of a plane)
I would like to use modifiers to mirror and rotate an object.
Or simply, mirror on a point, not a plane.
Left on the image is the simple mirror modifier using the x-axis. …