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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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Unpaintable streaks in Weight Paint Mode
I am new to blender and am currently trying to rig and animate a model of a simple cartoon duck. After creating an armature and assigning it to the model however, I found the automatic weights given w …