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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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Problem when moving bone
I finaly finnish doing a basic rigging on the character but when i'm moving arm or else the hair dont move along with the hair (instead move up and down ) . …