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Questions about using light objects (point, sun, spot, and area), the world object, and shader nodes that have emission properties (principled, principled volume, and emission)
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Volumetric Lighting light pass
I am trying to render out a light pass (only the lights layer on with everything else as a mask) for some volumetric lighting in my project. … I have added an atmosphere with a density of .2, my samples are at 1000, my volumetric lighting light samples are all the way down to 0, and the result is looking good, I am just wondering if there was …
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I want to render a scene but have the sun lamp not be effected by a certian object
I have an interior scene that I am making, and I want to light the scene with a sun lamp. The scene looks great, until I add the ceiling. I understand that the ceiling is blocking all of the light fro …