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Questions about topology. Topology refers to the arrangement of faces, edges, and vertices on a mesh.
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Is it possible to "vacuum form" a mesh onto another mesh?
Suppose you have a mesh with X topology, it might be flat. You now want to "mold" that exact topology onto another mesh with a (maybe worse or somehow unfitting) topology. … could define some important vertex of the target mesh, that supposed to be aligned exactly with certain vertex of the source mesh, so that certain features in the source mesh meet exactly with where the topology …
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How to fill a loop with faces?
I have this mesh that I cut the top half off. Now I want to like fill it all around with faces and wonder what tool I could use for that?