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(Render) Passes can be used to split rendered images into colors, direct and indirect light to edit them individually, and also to extract data such as depth or normals. Use this tag for questions concerning the use of render passes.
7
votes
Understand color of Diffuse Direct/Indirect pass in Cycles render
I'll try to explain. Here is an example.
We have an orange ball on the gray plane, lit from the side.
What contains the Diffuse Direct pass? A reflection of light coming from the lamp on the side. …
5
votes
Accepted
How to make an object only cast a shadow but be invisible in a View Layer?
This is simple... In Cycles.
Cycles
First, you need to have 2 view layers, so I guess You have no problems with it:
Next, enable Indirect only toggle:
Then, enable this for one collection with cube: …