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Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing; for geometry node editing and for post-processing/compositing.

8 votes
2 answers
7k views

How to create procedurally generated surface bubbles on a liquid

I am trying to procedurally generated surface bubbles on coffee. I know that you can use a UV map to do this, but I'd like to have more control. There is a nice demo of doing this with animation is 3d …
Dana Williams's user avatar