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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

1 vote
1 answer
66 views

How would I recreate this arched pillar from Vanishing Realms?

This is from the first room in Vanishing Realms: The part I am concerned with is the top section that goes from a straight column to this kind of splayed out effect, not sure of the correct term. A …
Richy's user avatar
  • 681
5 votes
1 answer
555 views

How do I replicate this asymmetrical bevel?

I am rebuilding this mesh from scratch with primitives, but it has a bevel that is non-uniform: CTRL + B on the top of a cylinder will add a uniform bevel across the whole top of the cylinder: …
Richy's user avatar
  • 681