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Questions about rendering with volumes (smoke, fog, etc.). Use this tag for both Blender Internal and Cycles.

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I'm seeing wierd boxy artefacts in the volumes (Cycles)

I have a mesh with modifiers like remesher and displace, on this mesh I apllied also Volume modifier to make cloud. That said, I have this result in final render.
Богдан Ковальский's user avatar