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Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.
10
votes
Accepted
How to distribute an object to a hexagonal grid?
And last but not least, add another Array and distribute the result of the previous modifier on the y direction by the Relative Offset 1:
Of course the merge option checked in all three of the Array-modifiers …
9
votes
2
answers
3k
views
How to distribute an object to a hexagonal grid?
I want to create a hexagonal Array (in other name: honeycomb) of this object:
It is very important: I don't want to "join" the distributed objects, I want to leave them as dynamic as possible (so I …
6
votes
1
answer
2k
views
Why subdivided faces with smooth shading acting weird?
I have this model, and when I add the subdivision-modifier:
it seems to be okay, for me (I guess those bumps are there, because of the triangle faces instead of quads):
but when I add the smooth …