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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.
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RIGIFY ERROR: Bone 'lid1.B.L': Input to rig type must be a chain of 2 or more bones. Incorre...
I am facing some issues with Rigify while building a character. I need to create an animation with it for a school project, and I decided to use Rigify because it's supposed to be simpler, or at least …