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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Is there a way to have a mesh extrude or retract itself during an animation while rigging wi...
Basically, I've got this mechanical mesh I'm making where I need a lid to hinge down to cover the top of a cylinder-ish shape.
This hinge is rigged to the lid. … The bottom part of the hinge extends through the bottom of the mesh. Do you guys know a quick fix?
When I try to make this hinged lid shut, part of the hinge sticks out of the bottom of the mesh. …