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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Shading look weird when look from X angles in Cycles

I found the solution was using older verison of blender pre 4.1, or in blender 4.1, disable light tree and enable path guiding
Haydz Booter's user avatar
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2 answers
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Shading look weird when look from X angles in Cycles

I was making render from my last work but i notice somo weirds shading, that doesnt show up in other renders I checked all texture map are working well, also it have shade smooth so i don figureout wh …
Haydz Booter's user avatar