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Search options not deleted user 180117

Normals describe how faces and vertices are oriented and can be used to aid various calculations and effects. This tag should be used for questions regarding normals in Blender, from uses to issues.

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Normals with transparency issues?

That is actually so confusing! I turned off show backface, and it turns blue, but once you render it, it's completely fine. Here's what I mean. In 3D Editor: When Rendered: Notes: I also triangulate …
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