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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
1
vote
0
answers
16
views
Mesh converted to volume looses stored attribute, how to shade it?
Hi,
I have a piece of geometry that I made by extruding a spline (Bezier + 'Curve to Mesh' with a rectangular profile) in Geometry Nodes.
I convert it to a Volume. and now I'd like to apply a gradien …
5
votes
1
answer
164
views
How does 'Trim Curve' node evaluate the order of splines?
I'm animating trimming of Curves with Geo nodes. My setup looks something like this.
I'm delaying the start of the animation for multiple curves.
I don't know how to control the order in which the pat …