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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
1
vote
2
answers
4k
views
blender 2.69: Texture is not shown correctly
I have created two objects: plane and polygon. Then i joined them together to new mesh. For that new mesh i created a texture. Texture is shown in texture view, but not in cycles render completly. Onl …
2
votes
1
answer
475
views
How to integrate knoll to soil?
I want to add some knolls onto a ground surface by using textures. Currently it looks terrible and I don't know how to integrate it properly.
What is the best procedure to do this? At the moment the …
3
votes
1
answer
2k
views
How to edit textures with texture paint in Cycles like GLSL in Blender internal?
When I edit my textures (color, spec, normal etc.) in cycles I can only see the texture that I am currently editing.
Sometimes when I edit one specific texture, e.g. when I edit the bumpmap, I want …