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Bones are the individual sections of an armature that are used to deform the mesh. Bones act like other objects (they have properties and can have constraints) but are invisible in the render.
2
votes
pose.bones.matrix does not update after frame change via script
Update on the accepted answer for Blender 3+ you would have to go
...
bpy.context.scene.frame_set(frame)
bpy.context.view_layer.update()
...
since bpy.context.scene.update() was removed.
More on the …