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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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Glass material is looking metallic
I am using Blender 3.3 on Windows 10 with NVidia graphics.
I wanted to make a transparent glass metarial in cycles which will look real, but whatever I am doing, the transmission is not working.
Is th …