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Questions specific to shader nodes, the nodes available for creating materials in the shader editor.

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How do I assign images to image nodes using script?

# Corrected version import bpy #list of plants in minecraft PlantsMaterials = ['leaves', 'cornflower','tall_grass','seagrass','lily_pad','carrots','beetroots', 'cave_vines','dead_bush','fern','big_dr …
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