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Questions about topology. Topology refers to the arrangement of faces, edges, and vertices on a mesh.

0 votes
0 answers
17 views

Topology 'dents' [duplicate]

When modelling I always run into this strange problem where the quad bends, creating some sort of dent. I do low-poly modelling so I move the corners of the quad quite a lot. I also use proportionate …
Giraffamon's user avatar
2 votes
1 answer
121 views

How do I reduce the amount of faces in the most fluent way possible?

I've been re-topologizing a character for quite a while and everything seems to be working out until I get to the hands. There's a problem where I have too much faces to connect the arm with. What's …
Giraffamon's user avatar