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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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How to rig this Ornithopter Plane Toy Crank?
i really have no clue on how to rig this model.
hope you guys have some tricks or already knew about this.
https://pasteall.org/blend/6f6200bf8dbe4c37920baf3880bd2f01
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2
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Need help to make rig for rotating object to pull second object in a straight line?
Can anyone help me to make this simple rig?
I have tried so many IK but still no good
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How To rig this excavator?
can you guys pls tell how to rig the excavator arms?
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IK bone arrange for kid riding toy
Hello Blender artists,
i wonder what could be the right IK bone arrange for this toy mechanism?
the motion loop is more like this : https://www.youtube.com/watch?v=bhKRtBNinEM
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I got stuck animating this crank [closed]
I got stuck animating this crank, I don't know how to use Inverse Kinematics