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Blender has several physics simulations that support collisions, such as fluid and rigid body. Use this tag for questions about collisions in physics simulations.

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How to shoot Rays from all 4 corners of Camera

My task is to detect how better a 3d model fits the camera view. The model is always located at he center, while the camera can be placed anywhere. The model should not be outside the view of camera. …
Gurtej Singh's user avatar