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UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images. Use this tag for questions pertaining to UV's and UV mapping.
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UV mapping texture problem
I'm doing this course about modeling and UV mapping in blender, the course goes through modeling of an apartment and I'm trying to texture the couch, for some reason the texture in the pillows is broken …