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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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Cycles - Alpha/Transparency Issue
I'm having an issue with alpha in a material. I have this cactus (imported from sketchfab) which has a material for the spikes scattered around. This material is applied to a mesh with faces going in …