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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Dark tris and quads in random places when rendered with Cycles in Blender

I made a Mage's hat in Blender by following this tutorial. I have finished the modelling and shading part but when I render it I got lots of dark triangles and quads on the hat. I tried fixing the nor …
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