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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.

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when i turn on b-bones i don't get the blocks

I am following this tutorial on how to rig and am trying to do a very basic rig for arms. Now in this tutorial he says that for the hand controller i copy the bone, scale it up and turn on b-bones. Wh …
bartske2002's user avatar