Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 102019

Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

2 votes

Smooth shading disappears in render view

Worked it out ! It had to do with the material that I had copied from elsewhere, it had a normal map and that somehow messed up the display. I still have a problem with the bevel modifier but I can li …
Hector Vernet's user avatar
0 votes
1 answer
601 views

Smooth shading disappears in render view

I'm making this object : And as you can see, it has smooth shading. However, when I go to render view : The smooth shading disappears. The only modifier I'm using is a Bevel modifier and I have Auto …
Hector Vernet's user avatar