My camera became all distorted and if I add a different camera, it does the same thing.
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$\begingroup$ I would recommend making a habit of saving a new version every time you are done with something or just haven't saved a version recently so you can go back or import an earlier version of an asset (mesh, material e.g.) $\endgroup$– Alfons MarklénCommented Feb 3, 2018 at 12:32
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1$\begingroup$ It's all simple. You zoomed out camera view. Make sure that Properties shelf > Lock Camera to View is not enabled and zoom back in. Or use shortcuts from View menu, see blender.stackexchange.com/questions/15650/… $\endgroup$– Mr ZakCommented Feb 3, 2018 at 13:01
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The sensor size is the zoom and focal length is what it sounds like. you can use Shift + F to move it in first person.
The problem is that the default isn't same for everyone or every scene so it is hard to say what it is in your case.