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Hi if i link a character to a new scene the shape keys and the object data tab aren't available anymore.

How can i animate my Shape keys like the eye blink in a linked blender scene?

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  • $\begingroup$ Maybe, you mean Shape keys? $\endgroup$
    – Crantisz
    Commented Dec 29, 2017 at 11:03

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You mast create a driver to the Shape key mix value for manipulating this value from a Armature.

  1. In Shape keys click on Value of your Shape key and select Add Driver -> manually create later. Or press Ctrl + D while hovering value slider by mouse. Driver will be violet:

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  1. Next in Graph editor - select Drivers mode:

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  1. On N -> Drivers panel setup driver like this:

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Finally, check, can you manipulate shape key by moving bone in Pose mode?

And at last, in new scene press Ctrl + Alt +P -> select armature object. It will creates a local copy of armature, and you will be able to manipulate the bone, that control your Shape key.

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