1
$\begingroup$

Hi if i link a character to a new scene the shape keys and the object data tab aren't available anymore.

How can i animate my Shape keys like the eye blink in a linked blender scene?

$\endgroup$
  • $\begingroup$ Maybe, you mean Shape keys? $\endgroup$ – Crantisz Dec 29 '17 at 11:03
1
$\begingroup$

You mast create a driver to the Shape key mix value for manipulating this value from a Armature.

  1. In Shape keys click on Value of your Shape key and select Add Driver -> manually create later. Or press Ctrl + D while hovering value slider by mouse. Driver will be violet:

enter image description here

  1. Next in Graph editor - select Drivers mode:

enter image description here

  1. On N -> Drivers panel setup driver like this:

enter image description here

Finally, check, can you manipulate shape key by moving bone in Pose mode?

And at last, in new scene press Ctrl + Alt +P -> select armature object. It will creates a local copy of armature, and you will be able to manipulate the bone, that control your Shape key.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.