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My Blender model keeps crashing and I don't really know why when I render it get to between 80% and 95% on updating BVH and just flat out crashes. I am using cycles with 2.78c

Crash report-Cycles shader graph connect: can only connect closure to closure (Bump.Normal to Add Shader.Closure2). Cycles shader graph connect: can only connect closure to closure (Bump.Normal to Add Shader.Closure2). Malloc returns null: len=16 in Cycles Alloc, total 2348295728 Malloc returns null: len=8 in Cycles Alloc, total 2348295664 Malloc returns null: len=8 in Cycles Alloc, total 2348295672 Error: Unrecognized Exception Error: Unrecognized Exception

Anyone Got Any idea this is all I got from the command prompt thing.

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If the crash is reporting an issue with shaders then investigate into how the materials are created. Are you connecting a bump map to an add shader node? Nodes have colors that determine what kind of information should be plugged: purple should connect to purple, yellow with yellow and grey with grey... A green input is expecting a green output.

Read: What is the meaning of the color of the node sockets in the node editor?

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