0
$\begingroup$

I was creating faces with the given vertices and noticed that some parts of my mesh have lighter color than the rest.

enter image description here

enter image description here

Can anyone help me with an explanation? Thank you so much!

$\endgroup$
2
  • $\begingroup$ it could be due to different material assigned to those faces, or inverted normals, at least. If you can't solve, try uploading a test file here: blend-exchange.giantcowfilms.com then edit the question and paste the link given. $\endgroup$
    – m.ardito
    Commented May 22, 2017 at 14:45
  • $\begingroup$ I'm guessing there's an internal face causing your subsurf to pinch in a strange way. You can find it by going into Edit Mode with Vertex Selection enabled, and Select > Non-Manifold. $\endgroup$
    – Mentalist
    Commented May 22, 2017 at 15:11

1 Answer 1

1
$\begingroup$

Thanks to @m.ardito and @Mentalist, I was able to remove the odd shading by locating the internal face and removing it by >> Edit Mode with Vertex Selection enabled, and Select > Non-Manifold.

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .