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My interest in Blender comes from wanting to use it to model physical structures and produce architectural drawings; what I have so far is really impressive, but there doesn't seem to be too much information about my particular interest.

Are there any (Blender-) resources that would be particularly useful for architects? E.g. packages of standard 'elements' like windows, doors, roofs or whatever, or perhaps a discussion group specifically for architects?

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  • $\begingroup$ Hi and welcome to Blender stackexchange. It seems you are asking lots of questions at the same time. Try narrowing it down and dividing it into several question. $\endgroup$
    – Gunslinger
    Commented Mar 10, 2014 at 9:59
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    $\begingroup$ This question shouldn't be closed: meta.blender.stackexchange.com/questions/341/… it has 10 times more views than other questions $\endgroup$
    – stacker
    Commented Mar 11, 2014 at 6:44

5 Answers 5

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Some resources

Add-ons

Sites:

Video Tutorials:

Related questions:

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I can't believe no one has mentioned Microvellum yet... maybe it's just too specific to interiors, but it looks incredibly powerful.

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This youtube channel shows how to use the Archimesh addon. If you are new to Blender, you should try googling beginner tutorials for Blender to make yourself familiar with its concepts. BlenderGuru tutorials are popular for example.

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I would strongly recommend using the Sweethome editor for things like floor plans and basic furniture. Environments can be exported into Blender.

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An add-on, called "sun position", will position the sun for architectural ( or other purposes ) based on location, time, and date.

http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Sun_Position

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