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I have a 3d model of a snake thing. The snake thing has bunch of bones in a line. All on the bones are parented to the bone at the front of the line. enter image description here

I would like for the first bone to only move the head part of the mesh.

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    $\begingroup$ You need to setup IK spline to control the head independently of children. Search for some tutorials for IK spline. $\endgroup$ Commented Jun 22, 2016 at 8:10

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Because the parent bone moves all the other bones, and (I'm assuming) those bones are all weight painted to modify the mesh via an Armature modifier. Is there a particular issue that you have with this setup, or another goal you have for this?

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