I am trying to animate changing brightness of a point lamp using input data that I have. However, when I try to access the lamp's strength using
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[1].default_value
I get the error message:
Traceback (most recent call last):
File "<blender_console>", line 1, in <module>
KeyError: 'bpy_prop_collection[key]: key "Shader Nodetree" not found
Is there another way I can/should access and change the lamp's strength via Python?