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How would I create this pattern to wrap around a cylinder to be 3D printed?

enter image description here

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  • $\begingroup$ You can model a segment, then array and use a Simple Deform modifier (Bend mode) in order to make it circular $\endgroup$
    – moonboots
    Commented Aug 6, 2023 at 7:11
  • $\begingroup$ OK, I am pretty much a beginner. How do I even model a segment, tried with a UV Sphere but that didnt work. $\endgroup$ Commented Aug 6, 2023 at 11:46

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Use your image as Reference image, create a mesh that follow the shapes:

enter image description here

Move some vertices forwards in order to create the 3D relief:

enter image description here

Use an Array modifier to repeat:

enter image description here

Use a Simple Deform modifier in Bend mode, 360° on Z, to makethe shape circular, etc:

enter image description here

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