Is there a way in Blender to export an "unapplied" Boolean but have the subtracted object show up with its inner material on export? I attach an image. When I export, I don't get the interior color of the subtracted material.
I want to paint the "n" faces of an interior of a cube subtracted by "n" objects with their "n" faces.
To illustrate a basic example. Suppose I have this:
https://i.sstatic.net/mpF7g.png
And we apply booleans, with "exact" we have this:
https://i.sstatic.net/0nNG0.png
When I export with "exact" I have:
https://i.sstatic.net/Km8hV.png
If I put it in "transfer" to get a color of the faces I have
https://i.sstatic.net/LWlKY.png
The export does not make any faces.
https://i.sstatic.net/w8hRx.png
This is not a bug?, that is, I can see exactly one of their faces, while with transfer I don't see any.
Maya can do it, but I don't really like the way she does it. https://forums.autodesk.com/t5/maya-forum/boolean-tool-conflicts-with-materials/td-p/11729151
I've been reading this, but I don't know if it's related. https://devtalk.blender.org/t/whats-with-the-new-boolean-modifier-materials-behavior/25827
Is there a way in Blender to export an "unapplied" Boolean but have the subtracted object show up with its inner material on export?