Could anyone help me make sense of the import file template that Blender 3.2 gives for Python scripting? It seems a lot of this code is unnecessary for the function of opening a dialog box and selecting images. Where would I start inputting my code to utilize the files I selected and what here is unnecessary noise?
import bpy
def read_some_data(context, filepath, use_some_setting):
print("running read_some_data...")
f = open(filepath, 'r', encoding='utf-8')
data = f.read()
f.close()
# would normally load the data here
print(data)
return {'FINISHED'}
# ImportHelper is a helper class, defines filename and
# invoke() function which calls the file selector.
from bpy_extras.io_utils import ImportHelper
from bpy.props import StringProperty, BoolProperty, EnumProperty
from bpy.types import Operator
class ImportSomeData(Operator, ImportHelper):
"""This appears in the tooltip of the operator and in the generated docs"""
bl_idname = "import_test.some_data" # important since its how bpy.ops.import_test.some_data is constructed
bl_label = "Import Some Data"
# ImportHelper mixin class uses this
filename_ext = ".tif"
filter_glob: StringProperty(
default="*.tif",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
use_setting: BoolProperty(
name="Example Boolean",
description="Example Tooltip",
default=True,
)
type: EnumProperty(
name="Example Enum",
description="Choose between two items",
items=(
('OPT_A', "First Option", "Description one"),
('OPT_B', "Second Option", "Description two"),
),
default='OPT_A',
)
def execute(self, context):
return read_some_data(context, self.filepath, self.use_setting)
# Only needed if you want to add into a dynamic menu.
def menu_func_import(self, context):
self.layout.operator(ImportSomeData.bl_idname, text="Text Import Operator")
# Register and add to the "file selector" menu (required to use F3 search "Text Import Operator" for quick access).
def register():
bpy.utils.register_class(ImportSomeData)
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
def unregister():
bpy.utils.unregister_class(ImportSomeData)
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
if __name__ == "__main__":
register()
# test call
bpy.ops.import_test.some_data('INVOKE_DEFAULT')
```
read_some_data
, theBoolProperty
andEnumProperty
which are currently not really doing anything useful, the other parts are necessary to get an import dialog and a menu entry in the UI. Perhaps your question is answered by this post if you are looking to get all filenames? $\endgroup$