I have to render lots of longer animations (1min+). In many scenes a character moves a little and then stays idle at the same position. During that time NOTHING is changing: No camera movement, no secondary animations, literally NOTHING. When I render the scenes blender still renders every single frame. So it is basically re-rendering the exact same pixels. How can I improve this workflow?
I have already tried "Output Properties > Output > Cache Result". That sounds like what I am looking for. But it does not improve my render times at all.
Any hint highly appreciated.