I'm not new to Blender but I am new to the scripting aspect, so this isn't something I can throw together yet.. But I need this functionality to speed up my workflow. I would like to ask if the process outlined below is possible to script.
loop through all objects and do the following to each:
- In edit mode, select a single edge at the end of the "cylinder" (doesn't matter which side)
- Select edge rings
- Checker de-select
- Select Edge Loops
- Delete Edge Loops
I think the first part is probably the hardest.. it needs to "find" and select an edge in the end loop. I would like to learn scripting so I plan to build off of this one here. Help in building this script would be greatly appreciated!