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ill try to explain the problem as best as I can basically I parent a mesh to another to help me in keyframing objects but sometimes I just want to move the parent mesh not the child one but when I clear the parent the child mesh loses all the keyframes position it had, I get it is doing it because when the parent mesh moves the child meshes location stays the same, any setting or a way to to let the child mesh have keyframes even if the parent is cleared.

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  • $\begingroup$ please tell me if something is unclear $\endgroup$
    – new user
    Jan 16 at 14:32
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Around the top of your object viewport please click the options button in object mode. There should be a dropdown menu that allows you to change the transformations allowing you to only affect the parent and not the child.

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  • $\begingroup$ yes but that displaces the position of the child mesh what iam trying to say is that I want to just move the meshes without them losing their previous keyframed positions $\endgroup$
    – new user
    Jan 16 at 15:21

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