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a complete newbie at blender would very much appreciate some help.

I did something, and now every time I scale a number of faces, they are scaled according to the main selected face, rather than according to the imaginary middle point between all faces.

I need to get it back to normal, and I have no idea how. Please help!

enter image description here

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2 Answers 2

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Active element is set as pivot point:

enter image description here

Set it back to "median point".

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    $\begingroup$ Damn, you're fast! :) $\endgroup$ Commented Mar 9, 2020 at 17:14
  • $\begingroup$ Wow, that was quick! Thanks! $\endgroup$ Commented Mar 9, 2020 at 17:16
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    $\begingroup$ @JachymMichal, it's thanks to Blender's shortcut, "Grasshopper". ; ) $\endgroup$
    – lemon
    Commented Mar 9, 2020 at 17:17
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Okay, I found the solution.

In case anyone is anywhere close to being as stupid as me, on the top of the screen, next to snapping and proportional editing, there is a "pivot point" selection. Just change that

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