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I'm looking to create a model for a d100 (100 sided dice), hopefully planning to try and 3D print. I am wondering if there's an effective way to create a 100 sided object? I basically need an icosphere, but to be able to somehow configure the number of sides?

I'll then create text and add to each face. I know how to do this, but any additional suggestions on an efficient method would also be appreciated.

THANKS IN ADVANCE

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    $\begingroup$ Could use the method here blender.stackexchange.com/a/102702/15543 makes a hole or flattens N equally distributed points on a sphere (or make a convex hull from the points) possibly needs to be the size of a soccer ball to read without confusion. Would seriously consider using two 10 sided die. $\endgroup$
    – batFINGER
    Commented Nov 13, 2019 at 11:22
  • $\begingroup$ Ok interesting! That solution would be so far ahead of what I would be able to come up with! I will give it a try when i get a chance. Yeh I am kind of aware that this print may end up comically large but am still willing to give it a go. May be funny to roll such a big die haha $\endgroup$ Commented Nov 13, 2019 at 11:38
  • $\begingroup$ This answer from @batFINGER may be of interest.. I guess it may choke at 100 faces, though.. $\endgroup$
    – Robin Betts
    Commented Nov 13, 2019 at 11:50
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    $\begingroup$ It certainly choked my system trying for 100. Would investigate finding a data set rather than calculating. Coincidentally this blender.stackexchange.com/questions/157822/… has 101 points and a link. $\endgroup$
    – batFINGER
    Commented Nov 13, 2019 at 12:41

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You can't get a 100 faces icosphere. At subdiv 2 you've got 80 faces, and at subdiv 3 you've got 320 faces.

What you can do is add a subdiv 3 icosphere, then add a Decimate modifier to it. Adjust the Ratio parameter until Face Count is 100. That wont be a nice dice however, cause some faces will be larger than others, and with different forms, so the odds of each face wont be equal.

This set include a D100, maybe you could use it as a base.

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  • $\begingroup$ Interesting idea about the decimate, I will try that when i get a chance. Depending how uneven the sides are it could still make an interesting solution. Had a look at the link, unfortunately the d100 die in this set is a more traditional 10 sided dice that is used to give the '10s' value when rolling two 10 sided dice (traditional way to give 1 in 100). Thanks for feedback $\endgroup$ Commented Nov 13, 2019 at 11:35

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