I have two separated objects, the have to be separated. How can I paint on them at the same time? Their textures must perfectly match each other. I tried look for solution in internet but only what i found is that somebody wrote script to make it possible but he didn't share it. On picture two objects, on the right I started to paint and I want to tool continue paint on another object on the left.
1 Answer
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This is actually a fairly simple process:
- Create your two separate objects
- Join them together as a single object using CTRLJ
- UV unwrap them so that their UVs don't overlap
- Paint your textures
- Select the mesh for one object while in edit mode and press P to separate it back into another object.
You can keep a copy of the join mesh around as well if you want to go back and tweak your textures.
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$\begingroup$ Thank you for answer, but if i have arleady painted object and i Will make another one, if i Will join them and UV unwarp, texture of painted object will be destroyed. And after join two object resolution of texture will be multiple less. That why I want to draw on separated objects. In future I Will create more objects next to painted. $\endgroup$– PawelCommented Mar 25, 2019 at 6:33
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1$\begingroup$ @Pawel, you can always create a new unwrap and intermediate texture at a higher resolution and then bake to the old UV maps at whatever output resolution you want. $\endgroup$– SazeracCommented Mar 25, 2019 at 6:35