I have two separated objects, the have to be separated. How can I paint on them at the same time? Their textures must perfectly match each other. I tried look for solution in internet but only what i found is that somebody wrote script to make it possible but he didn't share it. On picture two objects, on the right I started to paint and I want to tool continue paint on another object on the left. enter image description here


1 Answer 1


This is actually a fairly simple process:

  1. Create your two separate objects
  2. Join them together as a single object using CTRLJ
  3. UV unwrap them so that their UVs don't overlap
  4. Paint your textures
  5. Select the mesh for one object while in edit mode and press P to separate it back into another object.

You can keep a copy of the join mesh around as well if you want to go back and tweak your textures.

  • $\begingroup$ Thank you for answer, but if i have arleady painted object and i Will make another one, if i Will join them and UV unwarp, texture of painted object will be destroyed. And after join two object resolution of texture will be multiple less. That why I want to draw on separated objects. In future I Will create more objects next to painted. $\endgroup$
    – Pawel
    Mar 25, 2019 at 6:33
  • 1
    $\begingroup$ @Pawel, you can always create a new unwrap and intermediate texture at a higher resolution and then bake to the old UV maps at whatever output resolution you want. $\endgroup$
    – Sazerac
    Mar 25, 2019 at 6:35

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