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enter image description hereI've searched on google a few times now and none of the proposed fixes work for me as you might find with the below images:

In order from top to bottom: The first is to show what the object actually looks like as well as the dimensions I've set, like aspect ratio and resolution etc. The second picture is to show denoising is apparently off. The third picture is to show what I get...

enter image description here

enter image description here

enter image description here

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  • $\begingroup$ what are your camera settings? $\endgroup$
    – Chris
    Commented Jan 24, 2019 at 22:32
  • $\begingroup$ Added to the OP at the top, it's another picture... $\endgroup$
    – Seldkam
    Commented Jan 24, 2019 at 23:03
  • $\begingroup$ hmh, your settings seem right. Only thing i could imagine now is that you're zoomed in, in the renderview and that your resolution for this kind of projection rendering is too low. Try it with 7680px x 4320px. Or move your object closer to the camera. $\endgroup$
    – Chris
    Commented Jan 25, 2019 at 8:08
  • $\begingroup$ Hmm ok... Can people still zoom out to get a good idea of the whole object if I move the camera closer? $\endgroup$
    – Seldkam
    Commented Jan 25, 2019 at 18:34
  • $\begingroup$ Looks like moving the camera forward helped-- problem is now it's stunted-- the render makes the sword look like a dagger if that makes sense. Do I need to use some sort of 3rd party software to fix it up or? $\endgroup$
    – Seldkam
    Commented Jan 25, 2019 at 18:46

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