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In the dope sheet I selected Action Editor in the dropdown menu to animate my character with multiple different animations and they all take up different amount of frames. But when I change the End Frame of one animation, it changes all the other animations' End Frame to the one I inserted to that one animation.

Is there a way to change only one animation's End Frame?

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No.

The start frame and end frame are properties of the scene. That's is why they're located in the scene section of the properties area. Each scene has its own (but exactly one) start and end frame.

Actions have no start and end frame. They are automatically starting on their first keyframe and ending on their last keyframe. If you add an action to the NLA editor these are the frames which are used for the length of the action. (You can still trim the actions used frame range in the NLA editor.)

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  • $\begingroup$ You mean « They are automatically starting on their first keyframe »? $\endgroup$ – L0Lock Dec 15 '18 at 10:34

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